ArmoryClass
classlable: "armory"
Class Tree: Entity->GameObject->Building->PoweredBuilding->Armory
Description:
Armory Class is a type of Factory that can build and launch GameObject Class entities across the world.
Default ODF Properties:
Recommended AI Process:
ODF Properties:
For each Armory Group...
Class Tree: Entity->GameObject->Building->PoweredBuilding->Armory
Description:
Armory Class is a type of Factory that can build and launch GameObject Class entities across the world.
Default ODF Properties:
[GameObjectClass]
categoryTypeOverride = 3 //TEAM_SLOT_ARMORY
isSingle = true
Recommended AI Process:
aiName = "ArmoryProcess"
aiName2 = "ArmoryProcess"
ODF Properties:
-
[FactoryClass]
BaseSlot = 3
-
[ArmoryClass]
soundBuild = ""
soundCancel = ""
soundFinish = ""
scaleVelY = 2.0f
DropoffDX = 0
DropoffDZ = 32.0f
DropoffConfig = ""
buildItem1 ... buildItem10 = ""
For each Armory Group...
-
[ArmoryGroup1]
...
[ArmoryGroup10]
buildLabel = ""
buildItem1 ... buildItem10 = ""