AssaultHoverClass
Classlabel: "assaulthover"
Class Tree: Entity->GameObject->Craft->HoverCraft->AssaultHover
Supported Animations:
Description:
AssaultHover is a hovering AssaultTank. It has a Turret and it's strafe controls steer it.
Default ODF Properties:
Recommended AI Process:
ODF Properties:
Class Tree: Entity->GameObject->Craft->HoverCraft->AssaultHover
Supported Animations:
-
Forward
-
Neutral
- Reverse
Description:
AssaultHover is a hovering AssaultTank. It has a Turret and it's strafe controls steer it.
Default ODF Properties:
[GameObjectClass]
categoryTypeOverride = 22
canSnipe = false
[CraftClass]
pitchPitch = 0.0f
Recommended AI Process:
aiName = "AssaultTankProcess"
aiName2 = "AssaultTankProcess"
ODF Properties:
-
[AssaultHoverClass]
yawRate = 2.0f
yawAlpha = 5.0f
yawMin = -1e30
yawMax = 1e30
pitchMin = -0.5f
pitchMax = 0.5f
pitchFilter = 5.0f