BomberBayClass
classlabel: "bomberbay"
Class Tree: Entity->GameObject->Building->PoweredBuilding->BomberBay
Description:
A Bomber Bay is a building that spawns an object when it is built.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->GameObject->Building->PoweredBuilding->BomberBay
Description:
A Bomber Bay is a building that spawns an object when it is built.
Default ODF Properties:
[GameObjectClass]
categoryTypeOverride = 11 //TEAM_SLOT_BOMBERBAY
isSingle = true
needGroup = true
needLimit = true
ODF Properties:
-
[BomberBayClass]
bomberType = ""
downTime = 25.0f