ChargeGunClass
Classlabel: "chargegun"
Class Tree: Entity->Weapon->Cannon->ChargeGun
Description:
Charge Gun is a type of cannon that can fire different Ordnance based on how long the trigger is held down.
ODF Properties:
Class Tree: Entity->Weapon->Cannon->ChargeGun
Description:
Charge Gun is a type of cannon that can fire different Ordnance based on how long the trigger is held down.
ODF Properties:
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[ChargeGunClass]
startRate = 11025.0f
deltaRate = 4000.0f
startVolume = 1.0f
deltaVolume = 0.0f
ordnanceCount = 1
holdRate = 100.0f
For each Ordnance Count:
salvoCount1 ... salvoCount# = 1
shotDelay1 ... shotDelay# = 0.0f
salvoDelay = 0.0f
shotVariance = 0.0f
fireSound = ""
ordName = ""
wpnReticle = ""