ChargeGunClass

Classlabel: "chargegun"

Class Tree: Entity->Weapon->Cannon->ChargeGun

Description:
Charge Gun is a type of cannon that can fire different Ordnance based on how long the trigger is held down.

ODF Properties:
  • [ChargeGunClass]

    startRate = 11025.0f
    Starting play rate for the fireSound.

    deltaRate = 4000.0f
    Multiplier for how much the fireSound rate changes as the trigger is held down.

    startVolume = 1.0f
    Volume multiplier for initial volume of fireSound.

    deltaVolume = 0.0f
    Multiplierfor how much Volume changes as the trigger is held down.

    ordnanceCount = 1
    How many different Ordnance stages it goes through as trigger is held.

    holdRate = 100.0f
    How much Ammo is drained per second while holding down the Trigger when fully charged.

    For each Ordnance Count:
    salvoCount1 ... salvoCount# = 1
    SalvoCount for this Charge.

    shotDelay1 ... shotDelay# = 0.0f
    Salvo Delay for this Charge.

    salvoDelay = 0.0f
    SalvoDelay for this Charge.

    shotVariance = 0.0f
    ShotVariance for this Charge.

    fireSound = ""
    fireSound for this Charge.

    ordName = ""
    odfName for this Charge.

    wpnReticle = ""
    wpnReticle for this Charge.
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