DamageFieldClass
Classlabel: "damagefield"
Class Tree: Entity->WeaponClass->DamageField
Description:
Damage Field damages objects nearby while the trigger is held.
ODF Properties:
Class Tree: Entity->WeaponClass->DamageField
Description:
Damage Field damages objects nearby while the trigger is held.
ODF Properties:
-
[DamageFieldClass]
ammoCost = 0.0f
damageRadius = 0.0f
damageValue(N) = 0
damageValue(L) = 0
damageValue(H) = 0
damageValue(S) = 0
damageValue(D) = 0
damageValue(A) = 0
activeSound = ""
TeamFilter = 0
DamageOwner = false