DepositClass
Classlabel: "deposit"
Class Tree: Entity->GameObject->Building->Deposit
Description:
This is a building that is compatible for being Deployed on by a Scavenger or ScavengerH. For instance: Scrap Pools.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->GameObject->Building->Deposit
Description:
This is a building that is compatible for being Deployed on by a Scavenger or ScavengerH. For instance: Scrap Pools.
Default ODF Properties:
[GameObjectClass]
canDetect = true
canInteract = true
buildRequire = "N"
buildSupport = "N"
ODF Properties:
-
[DepositClass]
DepositClassMask = 0
DepositClassMatch = 0
DepositClassProvides = 0