EntityClass
All things in the world are Entities, but Entity itself is not a valid class label. However, there are some
ODF properties that are listed for Entities in general.
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[EntityClass]
AllowHQShadows = true
Almost all classes support two Level Of Detail (LOD) models. LOD1 and LOD2 models are toggled when Object Detail setting in Graphics Options is set to Medium or Low, and based on either the user's Distance from the object, or the object's relative size on screen. Generally, LOD1 is used first at mid range, and LOD2 is used last at furthest range. LOD models do not support any Animations.
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[LOD1]
dontShiftLOD = false
geometryName = ""
radius = 2.0f
distance = 1000.0f
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[LOD2]
Same as the values listed above, used for 2nd LOD level.
dontShiftLOD = false
geometryName = ""
radius = 1.0f
distance = 2000.0f