ExplosionClass
Classlabel: "explosion"
Class Tree: Entity->Explosion
Description:
Explosion Class is an instant Damage and Kick effect, with distance falloff.
ODF Properties:
Class Tree: Entity->Explosion
Description:
Explosion Class is an instant Damage and Kick effect, with distance falloff.
ODF Properties:
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[ExplosionClass]
particleCount = 0
For each Particle Count:
particleClass1 ... particleClass16 = ""
particlePosVar1 ... particlePosVar16 = "0.0 0.0 0.0"
particleBias1 ... particleBias16 = "0.0 0.0 0.0"
particleVeloc1 ... particleVeloc16 = "0.0 0.0 0.0"
particleInherit1 ... particleInherit16 = "0.0 0.0 0.0"
explSound = ""
damageRadius = 0.0f
damageValue(N) = 0
damageValue(L) = 0
damageValue(H) = 0
damageValue(S) = 0
damageValue(D) = 0
damageValue(A) = 0
kickRadius = 0.0f
kickVeloc = 0.0f
kickOmega = 0.0f
StartUpright = false
FriendlyFireDamage = false
ChunkExplodeHeight = 0.0f
Note : Only used by Chunk Explosions.
ChunkScrapValue = 0
Note : Only used by Chunk Explosions.
ChunkScrapClass1 ... ChunkScrapClass3 = ""
Note : Only used by Chunk Explosions.