FlareMineClass

Classlabel: "flare"

Class Tree: Entity->GameObject->Building->Mine->FlareMine

Description:
Flare Mine is a Mine that fires an Ordnance and emits a Damage field and Kick effect.

Default ODF Properties:
[MineClass]
lifeSpan = 60.0f

ODF Properties:
  • [FlareMineClass]

    payloadName = ""
    ODF name of the Ordnance class this mine fires.

    fireSound = ""
    Sound file played when this mine fires it's ordnance.

    triggerDelay = 0.0f
    Time in seconds before it starts emitting ordnance/damage.

    shotDelay = 0.05f
    Time in seconds between shooting it's payloadName.

    shotVariance = 0.5f
    Shot Variance for the ordnance.

    damageRadius = 0.0f
    Radius that Damage is applied near this object.

    damageValue(N) = 0
    Damage value done to objects with no Shield and Armor class N.

    damageValue(L) = 0
    Damage value done to objects with no Shield and Armor class L.

    damageValue(H) = 0
    Damage value done to objects with no Shield and Armor class H.

    damageValue(S) = 0
    Damage value done to objects with Shield class S.

    damageValue(D) = 0
    Damage value done to objects with Shield class D.

    damageValue(A) = 0
    Damage value done to objects with Shield class A.

    kickRadius = 0.0f
    Radius that Kick effect is applied.

    kickVeloc = 0.0f
    Kick Velocity applied to objects nearby.

    kickOmega = 0.0f
    Kick Omega applied to objects nearby.

    TeamFilter = 0
    Team Filter for what objects the Flare Mine can Damage. Valid values: 0 = all teams, 1 = same team only, 2 = allies, 3 = enemies, 4 = not same team
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