ForceFieldClass
Classlabel: "forcefield"
Class Tree: Entity->Weapon->SpecialItem->ForceField
Description:
ForceField Class is a Toggle weapon that converts incoming Damage into Ammo cost, effectively expending Ammo or LocalAmmo to negate Damage.
ODF Properties:
Class Tree: Entity->Weapon->SpecialItem->ForceField
Description:
ForceField Class is a Toggle weapon that converts incoming Damage into Ammo cost, effectively expending Ammo or LocalAmmo to negate Damage.
ODF Properties:
-
[ForceFieldClass]
ammoScale = 1.0f
renderName = ""
soundAbsorb = ""