JammerClass

Classlabel: "jammer"

Class Tree: Entity->GameObject->Building->PoweredBuilding->Jammer

Description:
Jammer is an object that Jams the Radar of nearby Craft.

Default ODF Properties:
[GameObjectClass]
categoryTypeOverride = 18 //TEAM_SLOT_JAMMER
buildRequire = "N"
buildSupport = "N"

ODF Properties:
  • [JammerTowerClass]

    jammerRange = 100.0f
    Range of the Jamming effect

    DampTeamFilter = 2
    Team Filter for Damping. This controls which Teams it hides. Values are: 0 = All Teams, 1 = Same Team only, 2 = Allies, 3 = Enemies, 4 = Not Same Team.

    JamScannerTeamFilter = 3
    Team Filter for Jamming. This controls which Teams are Jammed. Values are: 0 = All Teams, 1 = Same Team only, 2 = Allies, 3 = Enemies, 4 = Not Same Team.
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