LaserMissileClass
Classlabel: "lasermissile"
Class Tree: Entity->Ordnance->Missile->LaserMissile
Description:
Laser Missile is a Missile that homes in on where the owner's Reticle is pointing.
Default ODF Properties:
Class Tree: Entity->Ordnance->Missile->LaserMissile
Description:
Laser Missile is a Missile that homes in on where the owner's Reticle is pointing.
Default ODF Properties:
[OrdnanceClass]
ammoCost = 10
[MissileClass]
omegaTurn = 1.0f