LockShellClass
Classlabel: "lockdown"
Class Tree: Entity->Ordnance->Bullet->LockShell
Description:
LockShell class is an ordnance that can trigger the Lockdown effect on an object. Lockdown disables firing weapons and turns off Power to the object it hits.
ODF Properties:
Class Tree: Entity->Ordnance->Bullet->LockShell
Description:
LockShell class is an ordnance that can trigger the Lockdown effect on an object. Lockdown disables firing weapons and turns off Power to the object it hits.
ODF Properties:
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[LockShellClass]
Lifespan = 0.1f