MachineGunClass

Classlabel: "machinegun"

Class Tree: Entity->Weapon->Cannon->MachineGun

Description:
MchineGun is a type of Cannon that defaults to SoundPerShot of 0 (looping) and also supports the Rave Gun's Flash Fx.

Default ODF Properties:
[CannonClass]
shotDelay = 0.2f
soundPerShot = 0
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