ObjectSpawnClass
Classlabel: "objectspawn"
Class Tree: Entity->GameObject->Building->ObjectSpawn
Supported Animations:
Description:
Object Spawner is an object that can spawn another object. It is Hidden when not in the Editor view.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->GameObject->Building->ObjectSpawn
Supported Animations:
- Loop
Description:
Object Spawner is an object that can spawn another object. It is Hidden when not in the Editor view.
Default ODF Properties:
[GameObjectClass]
canDetect = false
canInteract = false
canCollide = false
canSnipe = false
isAssault = false
ODF Properties:
-
[ObjectSpawnClass]
spawnName = ""
spawnDelay = 30.0f
spawnSound = "spawn.wav"