ProximityMineClass

Classlabel: "proximity"

Class Tree: Entity->GameObject->Building->Mine->ProximityMine

Description:
Proximity Mine is a type of mine that Detonates when an enemy gets close to it.

Default ODF Properties:
[MineClass]
lifeSpan = 1e30

ODF Properties:
  • [ProximityMineClass]

    triggerRadius = 20.0f
    Radius at which an Enemy will trigger the mine to Detonate.

    suppressRadius = 50.0f
    Radius which it will not Detonate if a friendly unit is within.
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