QuakeBlastClass

Classlabel: "quakeblast"

Class Tree: Entity->Explosion->QuakeBlast

Description:
An Explosion Class that also launches Ordnance in a circle around it, and generates a Quake event.

ODF Properties:
  • [QuakeBlastClass]

    quakeCount = 0
    How many Ordnance to generate.

    quakeClass = ""
    ODF name of the Ordnance Class to emit.

    pitchVariance = 0.0f
    Variance in the vertical trajectory of the Ordnance.

    yawVariance = 0.0f
    Variance in the horizontal trajectory of the Ordnance.

    initialPitch = 0.0f
    Initial Pitch of the Ordnance trajectory.

    initialYaw = 0.0f
    Initial Yaw of the Ordnance trajectory.

    quakeMagnitude = 5.0f
    Magnitude of the Quake event.

    quakeTime = 3.0f
    Time in seconds the Quake lasts.
    Note: in BZCC version 2.0.185 (current version), do not put a value of 0 in this field.
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