SalvoLauncherClass
Classlabel: "salvo"
Class Tree: Entity->Weapon->SalvoLauncher
Description:
Salvo Launcher is a weapon that can use SalvoCount, and passes the carrier's currently Targeted object to a Missile. It also updates it's reticle while Targeted and while firing.
ODF Properties:
Class Tree: Entity->Weapon->SalvoLauncher
Description:
Salvo Launcher is a weapon that can use SalvoCount, and passes the carrier's currently Targeted object to a Missile. It also updates it's reticle while Targeted and while firing.
ODF Properties:
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[SalvoLauncherClass]
shotDelay = 0.2f
InitialShotDelay = 0.0f
salvoCount = 1
salvoDelay = 0.0f
shotVariance = 0.0f
shotPitch = 0.0f
shotLead = true
armedReticle = ""
busyReticle = ""