SatchelPackClass

Classlabel: "satchelpack"

Class Tree: Entity->Weapon->SatchelPack

Description:
SatchelPack is a weapon that is similar to Dispenser class, but it can place the object onto the surface of a building.

ODF Properties:
  • [SatchelPackClass]

    objectClass = ""
    ODF name of the GameObject Class to drop.

    shotDelay = 1.0f
    Time in seconds before it can be fired again.

    InitialShotDelay = 0.0f
    Minimum time trigger must be held down before it will activate.

    maxRange = 2.0f
    Maximum range from an object for it to try to snap to it.
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