ScrapClass
Classlabel: "scrap"
Class Tree: Entity->GameObject->Scrap
Description:
Scrap is a resource that can be picked up by Scavenger/ScavengerH and can be dropped upon death by most objects.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->GameObject->Scrap
Description:
Scrap is a resource that can be picked up by Scavenger/ScavengerH and can be dropped upon death by most objects.
Default ODF Properties:
[GameObjectClass]
canCollide = false
canInteract = false
ODF Properties:
-
[ScrapClass]
lifeTime = 60.0f
lifeVariance = 10.0f
ScrapClassMask = 0
ScrapClassMatch = 0
ScrapClassProvides = 0