ShieldUpgradeClass
Classlabel: "shieldup"
Class Tree: Entity->Weapon->ShieldUpgrade
Description:
Shield upgrade class is a weapon that equips the carrier with a ShieldClass. This changes what type of Damage value is applied to it.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->Weapon->ShieldUpgrade
Description:
Shield upgrade class is a weapon that equips the carrier with a ShieldClass. This changes what type of Damage value is applied to it.
Default ODF Properties:
[WeaponClass]
canSelect = false
couldHit = false
ODF Properties:
-
[ShieldUpgradeClass]
shieldClass = "S"
colorRange = 0.5f
animateTime = 1.0f
scaleStart = 0.1f
scaleFinish = 1.0
startColor = "255 255 255 255"
middleColor = "255 255 255 255"
finishColor = "255 255 255 255"
textureName = ""