SniperShellClass

Classlabel: "snipershell"

Class Tree: Entity->Ordnance->Bullet->SniperShell

Description:
Sniper Shell is an Ordnance that can kill the Pilot of a craft if it hits within a certain Radius and Distance of the hp_eyepoint dot.

ODF Properties:
  • [SniperShellClass]

    killLength = 3.0f
    How far into the mesh the sniper shell can penetrate.

    killRadius = 1.0f
    Radius of which it has to hit the Eyepoint dot to snipe.
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