SprayBuildingClass
Classlabel: "spraymine"
Class Tree: Entity->GameObject->Building->SprayBuilding
Description:
Spray Building is more like a Mine that sprays an Ordnance Class around in a circle.
ODF Properties:
Class Tree: Entity->GameObject->Building->SprayBuilding
Description:
Spray Building is more like a Mine that sprays an Ordnance Class around in a circle.
ODF Properties:
-
[SprayBuildingClass]
payloadName = ""
fireSound = ""
triggerDelay = 1.0f
setAltitude = 2.0f
omegaSpin = 0.0f
shotDelay =
anglePitch = 0.25f
LiftSpring = 3.0f
MaxYSpeed = 1e6