TorpedoClass
Classlabel: "torpedo"
Class Tree: Entity->GameObject->Torpedo
Description:
Torpedo Class is a GameObject that moves towards a Target, and explodes upon Collision.
Default ODF Properties:
Recommended AI Process:
ODF Properties:
Class Tree: Entity->GameObject->Torpedo
Description:
Torpedo Class is a GameObject that moves towards a Target, and explodes upon Collision.
Default ODF Properties:
[GameObjectClass]
canCollide = true
boxCollide = false
useVehicleCrashOnDeath = false
numChunks = 0
Recommended AI Process:
aiName = "TorpedoProcess"
aiName2 = "TorpedoProcess"
ODF Properties:
-
[TorpedoClass]
setAltitude = 1.0f
alphaTrack = 20.0f
alphaDamp = 5.0f
velocForward = 25.0f
accelThrust = 10.0f
omegaTurn = 1.0f
alphaSteer = 5.0f
lifeSpan = 60.0f
xplBlast = ""
soundThrust = ""
LIFT_SPRING = 40.0f
LIFT_DAMP = 15.0f
SlowFall = true