WeaponMineClass
Classlabel: "weaponmine"
Class Tree: Entity->GameObject->Building->Mine->WeaponMine
Description:
Weapon Mine is a Mine that can shoot a WeaponClass at a nearby Target.
Default ODF Properties:
ODF Properties:
Class Tree: Entity->GameObject->Building->Mine->WeaponMine
Description:
Weapon Mine is a Mine that can shoot a WeaponClass at a nearby Target.
Default ODF Properties:
[GameObjectClass]
maxHealth = 1000
[MineClass]
lifeSpan = 1e30
ODF Properties:
-
[WeaponMineClass]
searchRadius = 50.0f
heightScale = 10.0f
TargetHidden = -1
TargetInteractable = -1
TeamFilter = 0